Companies spend millions on sexual harassment training and often don’t see desired results. Could virtual reality provide employees with the empathy necessary to finally improve the problem?
To leverage business insights and predictions based on learning data, L&D departments need learning technology partners that can make that data insightful and accessible.
Not far behind virtual reality is the concept of augmented reality, which could have even greater effects on society and learning than VR.
CLOs can use virtual broadly and strategically for employee development, including training for soft skills.
The growing power and sophistication of virtual reality spotlights the need to plan and experiment with this emerging technology.
As more learning happens online, organizations need to increase focus on the user experience and design of digital learning to actively engage learners.
Learning organizations continue to measure learning activity and satisfaction while neglecting broader business performance.
Jeremy Bailenson, director of the Doctoral Program in Communication at Stanford University, explores the uses and potential of VR.
When workforce needs outpace learning, frustrations arise. Staying abreast of trending skills and building flexibility into learning culture can help.
With so much training material available online for free, companies are reconsidering what they pay for.